#include "GameMainScene.h"
#include "UILayer.h"
USING_NS_CC;
Scene* GameMainScene::createScene(){
	auto scene = Scene::create();
	auto layer = GameMainScene::create();
	scene->addChild(layer);

	return scene;
}
bool GameMainScene::init(){
	//add UILayer
	auto uiLayer = UILayer::create();
	this->addChild(uiLayer);
	//add LogicLayer


	return true;
}